Raynes Park High School’s entire Year 9 group took part in the launch of this unique careers programme, developed and delivered by Engaging Education
ABOUT THE COURSE
Working in teams, pupils will research the concept of a board game, recognise what constitutes a great product and understand the core elements behind the key careers education information and guidance (CEIAG) topic areas; this will then be applied to the development of an engaging board game resource.
This digital project demonstrates a true ‘student voice’. The aim of the programme is for learners to develop and apply an improved working knowledge of the following areas:
Mental Wellbeing: Understanding the risks and rewards associated with financial decisions.
Preparation For Modern Life: Developing and applying transition skills from learning to work, through interview and
CV advice, job searches and key financial terminology.
Independent Careers Guidance: The exploration of varied career routes and development of the skills needed to access jobs and reach their individual potential.
Aspirations: Raise aspirations, life skills and careers education amongst all participating young people.
Soft Skills: Develop the teamwork, literacy, numeracy and key life skills amongst the participating pupils.
Legacy Resources: Produce end-products and resources to be implemented within PHSE /careers/lesson time across the School.
The challenge will also satisfy the following Ofsted criteria:
Deliver ‘Leading Learning’: Implementing varied methods of teaching to improve learning outcomes.
External Engagement: Utilising external engagement partnerships and collaboration with an external organisation (as part of school improvement passage).
Attainment and Engagement: Deliver ambitious and challenging learning activities to improve attainment and engagement amongst hard to reach pupils.
The challenge is broken down into a launch event and six individual lesson plans.